meo-canvas - v8.1.3
    Preparing search index...

    Enumeration BlendMode

    How a node's pixels are combined with what is already painted behind them.

    CSS mix-blend-mode. The values are the CSS keywords, so they can be handed to a canvas context unchanged.

    Index
    Color: "color"

    The source's hue and saturation, with the backdrop's brightness.

    ColorBurn: "color-burn"

    Darkens the backdrop to reflect the source.

    ColorDodge: "color-dodge"

    Brightens the backdrop to reflect the source.

    Darken: "darken"

    Keeps whichever colour is darker, channel by channel.

    Difference: "difference"

    The absolute difference between the two colours.

    Exclusion: "exclusion"

    BlendMode.Difference with less contrast.

    HardLight: "hard-light"

    BlendMode.Overlay with the roles reversed — the source decides.

    Hue: "hue"

    The source's hue, with the backdrop's saturation and brightness.

    Lighten: "lighten"

    Keeps whichever colour is lighter, channel by channel.

    Luminosity: "luminosity"

    The source's brightness, with the backdrop's hue and saturation.

    Multiply: "multiply"

    Multiply the two colours: the result is never lighter than either. Darkens.

    Normal: "normal"

    Paint over what is behind, ignoring it. The default.

    Overlay: "overlay"

    BlendMode.Multiply on dark backdrops, BlendMode.Screen on light ones.

    Saturation: "saturation"

    The source's saturation, with the backdrop's hue and brightness.

    Screen: "screen"

    The inverse of BlendMode.Multiply: never darker than either. Lightens.

    SoftLight: "soft-light"

    A gentler BlendMode.HardLight, like shining a diffused light on the backdrop.